Leonardo's Impact on R & D and the Laptop Shneiderman Gave Him
“The old computing was about what computers could do; the new computing is about what users can do.” (Shneiderman, 2002, p. 2) Old computing was not easily accessed or used by the “common man”. The computer prior to the personal computer or PC was anything but personal, and required a high degree of knowledge to operate and maintain. The fact that the old computer filled an entire room also made it less than personal and out of reach to the “average Joe”. The old computer spoke a language all its own. The modern-day PC is a kinder, gentler, more accessible, and much more compact entity. Bringing a wealth of knowledge and information to everyone, is the goal of hardware and software manufacturers the world over.
Technological advances practically take care of themselves, pushing the PC processors from current speeds to faster speeds in a logical forward motion, increasing memory, and continually putting these into more compact components. The difficulty of the new computing is making programs that can be used universally by even the most novice of users. “Linking the high-tech world more closely to the needs of people still requires some new forms of thinking.” (Shneiderman, 2002, p. 3)
It is clear that Shneiderman’s use of Leonardo Di Vinci as a muse for methods and practices in new computing is brilliant. It must seem strange to some to base new ideas on the methods and practices of someone from the fifteenth century. However, Leonardo’s body of works clearly suggests that he may have been able to see into the future, or if you believe in such, had been to the future. Leonardo was certainly a master of many things, and defined the Renaissance Era. I’m sure that Tom Peters would agree that Di Vinci was a master of L2, Develop an Aspiring Vision.
Leonardo had great attention to detail in all the projects, artistic and scientific, that he labored. He left his teachers and contemporaries behind and surpassed their abilities. He exemplified the qualities of a leader and demonstrated compassion for the less fortunate; he was an all around good guy. He was an innovator, inventor, artist, scientist, painter, architect, sculptor, engineer and leader. What many may not be aware of is that he was the “poster child” for early research and development. “Leonardo recognized the importance of collecting previous work as a basis for new work. He had a personal library of forty-five classic books and had access to several libraries, at a time when books were still rare. He discussed some of his explorations with others and learned what he needed from scholar friends…”(Shneiderman, 2002, p. 216) He researched projects by reviewing his previous works, reviewing others’ past works, surveying colleagues, and relied heavily on scientific experimentation for the development of his masterpieces.
Interestingly, yet not surprisingly, Leonardo’s methods for research and development are similar to Shneiderman’s Four Stages of Activities, collect, relate, create and donate.
Collect all information from previous work.
Relate by consulting with peers.
Create is the development or experimentation activity.
Donate means to give the final product to whomever it was intended even if that was simply yourself.
“The noblest pleasure is the joy of understanding.” http://www.drawingsofleonardo.org/ This quote and many of his drawings can be found on this website. Leonardo believed in sharing that joy with those around him through his works, many of which clarified the mysteries of the day. “He made painstaking observations and carried out research in fields ranging from architecture and civil engineering to astronomy to anatomy and zoology to geography, geology and paleontology.” http://www.ucmp.berkeley.edu/history/vinci.html As is true today, much important research and development begins and refines by way of observation. If you Google “observation skills test”, it will show you several sites, which allow a person to assess their observation skills.
Leonardo Di Vinci is clearly a formidable example of a leader in research and development, who saw the value of observation. Many of his artistic works, as well, were based on observations he made walking through the town. He would paint people from memory, a clear sign that he had superior observation skills. Here’s an observation; I wonder if Leonardo could foresee a movie, which relies heavily on his life and works, called The Di Vinci Code. Without a doubt, observation of Leonardo Di Vinci is time well spent.
Shneiderman, B. (2002). Leonardo's Laptop. Cambridge: Massachusetts Institute of Technology Press.